Skip to product information
1 of 1

Gray Dragon Airsoft

Planet Eclipse EMEK EMF100: Versatile Mechanical Paintball Marker

Planet Eclipse EMEK EMF100: Versatile Mechanical Paintball Marker

Regular price $895.95 USD
Regular price Sale price $895.95 USD
Sale Sold out
Shipping calculated at checkout.
Color: Black

Planet Eclipse Logo

Planet Eclipse EMEK EMF100 – Mechanical MagFed Paintball Marker

MagFed paintball demands precision, reliability, and consistency—because every shot counts. The Planet Eclipse EMEK EMF100 (MPN MARKH4901000) brings Eclipse’s legendary engineering to MagFed play with a lightweight, modular design that supports .68 caliber and First Strike rounds. Featuring abundant accessory rails, compatibility with Dye DAM and CF20 magazines, low-pressure operation, and easy maintenance via its proven Gamma Core drivetrain—this marker is built to perform in every battle.

🔧 Key Features

  • Composite GRN body with 6061 aluminium inner sleeve – robust yet lightweight
  • Gamma Core spool-valve drivetrain – quiet, consistent, and efficient at ~135 psi
  • Mag-fed and loader-fed compatible (CF20 & Dye DTM mags)
  • Battery-free mechanical operation via 3-way FL valve
  • 14.5″ S63 barrel with Cocker threads included
  • Hoseless SL4 inline regulator with external velocity adjuster
  • Accessory-ready: PAL-feed tube, PAL-loader compatible, Eclipse PWR stock rails

📊 Technical Specifications

MPN MARKH4901000
Weight 1,610 g (3.55 lb) – includes 14.5″ barrel & CF20 mag
Caliber .68 cal / First Strike rounds
Operating Pressure ~135 psi
Barrel S63 14.5″ 3-piece, Cocker threads
Air Source HPA only (no CO₂)
Body Material GRN composite + aluminium sleeve

❓ Frequently Asked Questions (FAQ)

1. What is the EMEK EMF100?

The EMEK EMF100 is a mechanical magfed paintball marker developed by Planet Eclipse. It combines the reliability of the Gamma Core drivetrain with a lightweight composite body, designed specifically for magfed play. Learn more.

2. Does the EMF100 require batteries?

No, the EMF100 operates mechanically and does not require batteries. It features a battery-free mechanical operation via a 3-way FL valve. Learn more.

3. What calibers does the EMF100 support?

The EMF100 is compatible with both .68 caliber round paintballs and First Strike projectiles, offering versatility in ammunition choices. Learn more.

4. Can I use CO₂ with the EMF100?

No, the EMF100 is designed to operate exclusively with compressed air (HPA) or nitrogen. Using CO₂ is not recommended and may damage the marker. Learn more.

5. What magazines are compatible with the EMF100?

The EMF100 is compatible with Eclipse CF20 magazines and Dye DAM magazines, providing flexibility in magazine choices. Learn more.

6. Is the EMF100 compatible with the PAL Loader?

Yes, the EMF100 is compatible with the battery-free PAL Loader, enhancing feeding efficiency during gameplay. Learn more.

7. How do I maintain the EMF100?

Regular maintenance is essential for optimal performance. Planet Eclipse provides a comprehensive Knowledgebase with guides on marker maintenance, troubleshooting, and upgrades.

8. Where can I get my EMF100 serviced?

You can find authorized service centers and dealers using the Planet Eclipse Dealer & Service Locator. It's recommended to have your marker serviced by certified technicians to ensure proper maintenance.

9. Can I upgrade my EMF100?

Yes, there are various upgrades available for the EMF100, including barrel kits, trigger upgrades, and performance tuning parts. For more information, visit the Planet Eclipse Upgrades & Tuning page.

⚠️ Paintball Safety & Warnings

  • Always treat the marker as if it’s loaded and capable of firing—keep it in SAFE mode when not in use.
  • Wear certified paintball masks/goggles (ASTM‑F1776 or CE-rated) at all times during handling, maintenance, and gameplay.
  • Use a barrel plug or blocking device whenever the marker is not in play.
  • Only use compressed air (HPA) or nitrogen—do not use CO₂.
  • Chronograph at ≤ 300 fps (91 m/s) per legal and field limits.
  • Never look down the barrel or breech when the marker is pressurized.
  • Do not operate, disassemble, or work on a pressurized marker—always de-gas first.
  • Modifications and repairs should be performed only by qualified technicians.
  • Follow all local, state, and field rules, including minimum player age and safety briefings.
View full details